Aleissia Laidacker – Lead Gameplay & AI
“I should have been born in the 50s, but then again, I’m not sure how I could have programmed games on punch cards.”
Larry Charles – Senior Game Designer
“Hopeless romantic who believes everything that is impossible just hasn’t been done, yet.”
Be a sponge. Absorb everything. You’ll never know what random source of inspiration may trigger your next idea.
Ou Li – User Interface Designer
“The little cockroach who cannot be killed.
打不死的小強”
Andrew Augustin – Indie Game Developer / Creative Director
“A self-motivated, hard working artist who will learn whatever he needs in order to accomplish every goal towards a major dream.”
Sach Steffel – Principal Artist
“Always curious.”
Howard Moen – User Interface Artist
“I’m a crazy cat lover.”
You really have to be a jack-of-all-trades to work the various jobs in game animation.
Terrence Hicks – Freelance Digital Artist
“I’m the constant in the creative storm.”
Lisa Boleyn – Senior Game Designer
“If you can’t walk, dance.”