Nida Syed – Concept Artist
“Trust yourself and trust your work.”
Rebecca Zak – Technical Artist
“A strong engineer of all things visual.”
Alexandra Alvarez – 2D Artist/Animator
“It’s not natural talent that got me this far it’s PRACTICE!”
Brandon Smith – CEO
“I’m either making really weird games, or really weird noises.”
Hilda Karugabira – Principal Animator
“Have fun will travel.”
Lulu LaMer – Director of Studio Development
“I’m serious, curious, dedicated, and excited about figuring out how to get things done in the most mutually-agreeable way possible.”
Curiosity at what makes a game fun, or different, or unique, or maybe not fun - I think that’s important to any game designer.
Barbie – Game Developer
“You Can Be Anything!”
Joe Perez – 3D Artist
“For many people obsession is a bad word, but I have no shame in it and feel lucky to have found the thing that defines me.”
Sara Guinness – Senior Producer
“Never a dull moment, and I wouldn’t want it any other way.”